Welcome to Subtitler docs!
Subtitler provides an easy-to-use solution for Subtitling/Closed-Captions in Unity3D. Report bugs or feature requests [here](https://github.com/GasimoCodes/Subtitler-Public/issues/new/choose).
Features
- Cull subtitles based on Player Distance / Audio Volume
- Define dialogue entries with variable timing offsets and display lengths
- Assign AudioClip to each dialogue entry, or use one big clip for whole dialogue instead (useful with videos or heavily processed sounds which cant be split by lines)
- Rich Text Support
- UI Options (Alignment, background panel visibility, Font size)
- Trigger events (ScriptableEvent) when a certain line gets played
- Fancy Editor Subtitle Authoring tool (>=2023.3, fallbacks to normal Inspector)
- API to hook your custom subtitles scripts or logic
- API to stop and hide currently playing subtitles using their runtime ID
- Timeline Integration
- Unity Localization support
- SRT Files Import Support
Possible Future Features
- Optional Addressables for audioClips support
- FMod Support