Gasimo

Gasimo

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Hello world!

Welcome to my page! I am a game/software developer and a hobbyist artist from Czech Republic. This page serves as a ever-growing repository of my work, posts and notes on anything in the fields.

What do I do?

Primarily, videogames! But I also do software, video editing, illustrations and more. I am trying to get into composing for games, but I still have a long road to go.

Projects

Name What I did Team/Company

SCP - Isolation (Ongoing)

Generalist, Lead Developer Storming Summit

Ether (Ongoing)

Generalist, Lead Developer
Fungoria 2D Art, Godot C# Scripting, UI Me, Barbo, LostSoul and Laura Amálie Clowezov for Amanita Design 48h Gamejam 2024
Reality Check 2D Art, Programming, UI Me and my friends Barbo and Ondrej for the 48 hours GDS Gamejam 2023
Ječná Nightshift Solo dev
Subtitler Unity Plugin Solo dev
SCP: Classified Site Co-founder and developer (c) Akequ, formerly ALOB Games
SCP: Fragmented Minds UI Design Concept art HST Game Studios

Toolset

  • Engines
    • Unity3D (Been using this since 2015, a beast engine plagued by rushed features)
    • Flax Engine (A neat promising 3D engine, which I keep my eyes on!)
    • Godot (The Blender of Game Engines)
  • Audio
    • Presonus Studio One (DAW)
  • 2D
    • Asesprite (feature-packed pixel-art tool, used for Reality Check and few misc graphics)
    • Krita
    • Clip Studio Paint
    • Toon Boom (Animation software, I can only wish the competition had their Vector brush tools!)
    • Figma (Finally a good Illustrator alternative)
  • 3D
    • Blender
    • Substance Painter
  • Video
    • Hitfilm Pro 16 (Recently got acquired by a new company and the program declined (they have bad practices), thus I can no longer recommend this sw. I still have a perpetual license though for the old version!)