Subtitler provides an powerful yet easy-to-use solution for Subtitling/Closed-Captions in Unity3D.
Import timing and line data into Subtitler from external sources directly in Unity.
Add subtitles to your Timeline Cutscenes using the new Subtitler Track.
Subtitles played can be automatically culled when unhearable or out of range. Visible subtitle lines can also be forcibly removed by their id using API.
Features native support for Unity Localization, even for Timeline clips.
Subtitler operates on interfaces, making it easy to integrate with custom systems.
Subtitler uses Unity UIToolkit to provide smooth animations and layouting. This allows you to easily theme or modify subtitler UI.
(Your project does not need to utilize UIToolkit for its UI. Subtitler can operate standalone in its own 'Canvas'-like GameObject and fully respects UGUI sorting layers).
Subtitler comes with a online Manual & API Documentation. Feel free to browse it before buying to get familiar with the workflow.
Rich Text Support, UI Options (Alignment, background panel visibility, Font size), Trigger events on play, Editor Subtitle Authoring tool...