Welcome to Streamer docs!
Streamer is a simple Unity3D map streaming tool. Report all bugs or feature requests here.
Notice that the project is in early development and breaking changes are bound to appear until version 0.1.
Features
- Seamlessly stream Scenes based on player position.
- Automatically stream in neighbouring/denendance scenes for the current level.
- Player Enter/Leave events are exposed as C# Events for your own logic. An int is passed denoting the player "distance" from this scene. (0 - Current, 1 - Neighbour depth 1, 2 - Neighbour depth 2 etc.). This allows you to implement custom culling logic.
Planned Features
- Object ownership (Object belongs to an area and can move to another area, changing its ownership)
- Integration with my Saving system